![]() ![]() It’s most certainly uncomfortable at the best of times, but I think that’s one of the reasons it feels so absorbing. There’s an almost overbearing sense of horror and dread throughout the entire game. Scenes of her funeral are cut between turning pages, which is where extremely unique approaches to controls are taken.ĭiscover the untold secrets of Rachel Foster and her dark past I always feel like somebody’s watching me… The journey begins with our protagonist, Nicole, reading a letter from her deceased mother following the events that transpired. The photorealistic approach to graphics and movements reminds you that this isn’t just a game, but a ‘real world’ tale of grief and fear. The gameplay within The Suicide of Rachel Foster is indescribably compelling. ![]() It might be the only thing you can do to keep yourself safe. You are completely reliant on your senses for the majority of the game, so listen carefully. It’s a lot of walking as well: walking into danger, to be more specific. There’s a lingering feeling of something unsettling around you at all times, giving this game a PT feel. Eventually, you find yourself adding together the loose ends you came in to tie and unravel something completely unexplainable. The story is definitely uncomfortable it dives straight into an extremely heavy topic, but that’s just reflective of grief. Nicole’s only company is a voice on the other end of a phone, which guides her through the hotel and provides a series of tasks whilst you are abandoned in the last place you’d want to be in grieving. Revisit your memories in the form of VHS tapes ![]()
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